http://www.youtube.com/watch?v=W2AZSz-QjGM In the final chapter we'll go full circle, bringing our MotionBuilder animation back into Cinema 4D for use in final production. We'll take a look at Cinema 4D's motion system and how we can use it to quickly get our saved motion onto characters regardless of the scene. Follow the company on twitter @logiciellumiere there we'll have announcements for more tutorials and other awesome VFX stuff.
http://www.youtube.com/watch?v=TcT3YFR1bk0 In this chapter we use our FBX library of BHV derived control rigs to animate Testa in MotionBuilder's Story tool. We also cover baking story created animations down and then take a look at further refining them with MotionBuilder's animation layers. Follow the company on twitter @logiciellumiere there we'll have announcements for more tutorials and other awesome VFX stuff.
http://www.youtube.com/watch?v=NVIzX0I7fRg In this chapter we'll take a look at resources for motion capture files and then well import some takes in, perform characterization, and save them out to build a library of reusable assets.