Late tutorials, and scene woes

Hey everybody, Eldiren again. So I've been working on the Painting and Texturing Intro tutorial series this week (one week later than I promised), and I've run into just a few issues with it. This happens with most tutorials of course. Generally when I record these I write some general notes describing what I want to talk about, and then depending on how rusty I am with the subject matter, or if it's a new technique that I'm just trying out myself, I typically go through a run through of the process with a copy c4d file. Usually though I like to go raw, doing the tutorial as I go, and working through the flaws on screen with you guys. I ran into a unique issues with NitroBake in this particular tutorial, because it doesn't preserve the selection tag names quite well. Also because the model was broken up in the Softimage workflow it's hard to simply copy drag some selection tags back. I'm working that part out now so the tutorial flows seamlessly. Should have it up for Monday I hope. Anyway, in case you missed it the Softimage Face Robot workflow tutorials are up on the Logiciel Lumiere Channel. In that series I cover Cinema 4D and Face Robot integration and workflow pitfalls and concerns. I also cover Faceshift which just released an update a few days ago. One of the big things in the update is lip-sync. The tool was already great for fine facial capture, but now I imagine the lip movements will be even more believable. I think I'll do a advanced series next where I cover a direct Faceshift workflow as the program does allow you to import FBX models and work with them. Looking forward to that. Eldiren out!