02. A versioning and modular workflow with references

http://www.youtube.com/watch?v=VChv5vt1jnY In this tutorial we'll take a look at Xref in Cinema 4D specifically, and using it in a broader modular, and pipeline centric workflow that allows for collaboration, and ease of organization as well as versioning. We'll detail out what Xrefs are and how we can use Cinema 4D techniques to apply animations and override things while still allowing us to have master completed assets.

Production Flow and Figure Cleanup

http://www.youtube.com/watch?v=ZC4oGL0-ISQ In this lesson we do some preliminary for MotionBuilder. I discuss point caches, audio sync tips, pose morph cleanup and creation, file saving and organization techniques, and more texture mapping tips. I this lesson we do some preliminary for MotionBuilder. I discuss point caches, audio sync tips, pose morph cleanup and creation, file saving and organization techniques, and more texture mapping tips.