07. Exporting back to Cinema 4D

http://www.youtube.com/watch?v=Er1p5IdGcGQ In this final chapter of this series we'll do a bit more painting and then dive into exporting back into Cinema 4D. I'll do a little coverage of the GoZ workflow, we'll also talk about Zbrush's powerful multi map exporter. Finally we'll look into importing our materials from scratch after they are spit out from Zbrush and figure out all the options necessary to rebuild them and make them look good in Cinema 4D.

06. Painting and adding detail with Spotlight

http://www.youtube.com/watch?v=kYxxvepnacw In this chapter we take a look at painting our own textures, and detail utilizing Zbrush's Spotlight. Follow the company on twitter @logiciellumiere there we'll have announcements for more tutorials and other awesome VFX stuff.

02. UV Editing and materials in Bodypaint

http://www.youtube.com/watch?v=EGwCsrwLq3o In this tutorial we take a look at Maxon's 3D painting offering, Bodypaint. We'll cover some of the basic and dive deep into all ins and outs of materials in Cinema 4D. Then we'll cover UV mapping, and a little painting. Follow the company on twitter @logiciellumiere there we'll have announcements for more tutorials and other awesome VFX stuff.

01. Painting & Detailing Intro

http://www.youtube.com/watch?v=Ok-Z1oAAfr8 In this chapter I give you an overview of some painting options and why we would want to paint to begin with. Follow the company on twitter @logiciellumiere there we'll have announcements for more tutorials and other awesome VFX stuff.