http://www.youtube.com/watch?v=oIbua6J_hTg
In this chapter we'll rig the eyes, jaws, and tongue to the character and use point caches, and then Riptide Pro's Point Oven deformer to allow for deformation alongside our MotionBuilder animation.
Follow the company on twitter @logiciellumiere there we'll have announcements for more tutorials and other awesome VFX stuff.
Tag Archives: rigging
05. Adding motion capture animation
by Eldiren. Posted on
http://www.youtube.com/watch?v=nosxOkMdbjM
In this chapter we will be using Faceshift to create motion capture data that we can add to our Softimage rig. We'll compare some workflows and then we'll head into Softimage to create the maps we need to retarget our motion capture.
Follow the company on twitter @logiciellumiere there we'll have announcements for more tutorials and other awesome VFX stuff.
04. Rigging the face
by Eldiren. Posted on
http://www.youtube.com/watch?v=xJzXRkIOEZ8
In this chapter we'll go through all the steps to rig a face in Softimage's Face Robot, and then we'll go over the control the rig offers us.
Follow the company on twitter @logiciellumiere there we'll have announcements for more tutorials and other awesome VFX stuff.
02. Breaking up the model
by Eldiren. Posted on
http://www.youtube.com/watch?v=Uc1W6lpeJMI
In this chapter we will discuss how to prep our Cinema 4D for Face Robot, including the modeling tasks require to break up the face and Face Robot caveats.