Late tutorials, and scene woes

Hey everybody, Eldiren again. So I've been working on the Painting and Texturing Intro tutorial series this week (one week later than I promised), and I've run into just a few issues with it. This happens with most tutorials of course. Generally when I record these I write some general notes describing what I want to talk about, and then depending on how rusty I am with the subject matter, or if it's a new technique that I'm just trying out myself, I typically go through a run through of the process with a copy c4d file. Usually though I like to go raw, doing the tutorial as I go, and working through the flaws on screen with you guys. I ran into a unique issues with NitroBake in this particular tutorial, because it doesn't preserve the selection tag names quite well. Also because the model was broken up in the Softimage workflow it's hard to simply copy drag some selection tags back. I'm working that part out now so the tutorial flows seamlessly. Should have it up for Monday I hope. Anyway, in case you missed it the Softimage Face Robot workflow tutorials are up on the Logiciel Lumiere Channel.
http://www.youtube.com/watch?v=Ey3O09h3spc In that series I cover Cinema 4D and Face Robot integration and workflow pitfalls and concerns. I also cover Faceshift which just released an update a few days ago. One of the big things in the update is lip-sync. The tool was already great for fine facial capture, but now I imagine the lip movements will be even more believable. I think I'll do a advanced series next where I cover a direct Faceshift workflow as the program does allow you to import FBX models and work with them. Looking forward to that. Eldiren out!

05. Adding motion capture animation

http://www.youtube.com/watch?v=nosxOkMdbjM In this chapter we will be using Faceshift to create motion capture data that we can add to our Softimage rig. We'll compare some workflows and then we'll head into Softimage to create the maps we need to retarget our motion capture. Follow the company on twitter @logiciellumiere there we'll have announcements for more tutorials and other awesome VFX stuff.

04. Rigging the face

http://www.youtube.com/watch?v=xJzXRkIOEZ8 In this chapter we'll go through all the steps to rig a face in Softimage's Face Robot, and then we'll go over the control the rig offers us. Follow the company on twitter @logiciellumiere there we'll have announcements for more tutorials and other awesome VFX stuff.

03. Exporting for Softimage and import

http://www.youtube.com/watch?v=WfoRzORpgWQ In this chapter we'll do a bit of cleanup work by creating layers for some of our character's components, and getting all our pivots aligned so we have a seamless import into Softimage. Then we'll cover Softimage import, and some of the basics of the interface. Follow the company on twitter @logiciellumiere there we'll have announcements for more tutorials and other awesome VFX stuff.

02 (cont). Finishing Up in Cinema 4D

http://www.youtube.com/watch?v=wDKAKuSuabs In this chapter we'll continue our prep work for Face Robot. In particular we'll work on using deformed editing to our advantage in breaking the jaw up. Follow the company on twitter @logiciellumiere there we'll have announcements for more tutorials and other awesome VFX stuff.

01. Intro to Face Robot

http://www.youtube.com/watch?v=Ey3O09h3spc In this chapter we will discuss Softimage's Face Robot and how it can help us achieve a faster and more convincing facial animation workflow. Follow the company on twitter @logiciellumiere there we'll have announcements for more tutorials and other awesome VFX stuff.